This month's topic comes to us from Ga'len at The Wandering Druid of Tranquility. He asks: "What new game mechanic or mechanics would you like to see created and brought into the EVE Online universe and how would this be incorporated into the current game universe? Be specific and give details, this is not meant to be a 'nerf this, boost my game play' post like we see on the EVE forums."
Cha did her utmost best to understand and execute what everyone was saying, in fleet channel, corp channel, alliance channel, Hellcats Pub channel, and kitten rookie channel, meanwhile also keeping an eye on the local channel and an ear to the audio channel. The fleet commander's voice was measured, firm and professional - each word carefully chosen but with a strong underlying tension that seemed to grow when she tried to keep track on every of Cha's actions, which were plentiful.
For starters, Cha warped to the wrong gate - everybody warped to Arnstur, and she went to Arnher. Then she warped to the right gate, only she should have stayed put. Determined to do better next time, she warped to the next gate and jumped - when she should have held her position at the gate. So she warped to the next gate and held, while the fleet jumped, and it only dawned to her that she should have jumped too when the entire fleet already was 3 systems further. She finally arrived at the killing spot only to discover she had forgotten her ammo - but that wasn't nearly as bad as that time when she arrived at the killing site to discover she hadn't fit anything at all. She forgot to untick the own fleet members option in her settings, which made her overview so cluttered that she couldn't find the enemy targets in it, tackling her own fleet members as a consequence and even once almost shooting one. She apologized abundantly, and when she finally did target an enemy ship it already was a pod and being ransomed, or killed.
She decided it maybe was better to learn some things on her own first.
She made warping spots all over Gultratren, only to realize afterwards that the nearest belt or moon was already beyond the reach of her onboard system scanner. So she decided to teach herself probe scanning, muddling and fumbling with the probe launcher that probably was family of her first hobgoblin drone, since it clearly showed signs of mutiny. She lost probes all over the place, without finding anything. She scanned for hours, only to find that when she finally had nailed someone's location down, her fuel, her time or her ammo was out.
She then decided she would skip all the scanning and just warp from belt to belt, smack right in the middle, so that a possible victim there wouldn't be able to escape. She herself almost didn't escape from some Angel bullies, without getting any decent kill. She vowed she would be more careful, and didn't jump the belts at zero anymore, but at a safe 30 km. Of course, the unexpected happened: she dropped on a possible victim when she warped into a belt. Although - it wasn't exactly dropping on, because she couldn't close the 30 km gap fast enough - he cheerfully warped out from under her nose. She found her victim had fled into the next belt, only right after those pesky Angels had gotten him.
On the way back she jumped through a gate, got tackled and shot to pieces by pirate hunters, was podded, and woke up in a clone bay with a light migraine and a lot less implants.
Still, she had a blast. Once out in space, somehow it just didn't seem to matter any more. The universe seemed full of possibilities; unexplained, undecided and only just around the corner. The pod goo felt fresh in her lungs, the many suns beamed down on her rifter and her whole body tingled with anticipation. She had not felt so good for years. She flew effortlessly, up and away, light as thistledown on a summer breeze. Soaring in an instant over rolling fields of asteroids, she plunged into dark and mysterious systems, then swooped up to dally in the sunlight of the next system. She would just warp from spot to spot and sat cloaked, enjoying the view.
But she sucked at the magnificent skill of piracy - and her flying hours didn't seem to coincide well with when most Hellcats and Bastards were ganging up.
There was only one solution: finding a one-on-one coach, a partner to teach her a thing or two.
Alas, there wasn't such a thing as a personal mentor search board or channel in the entire universe. She decided to put up a plain job ad instead.
"Seeking flexible candidates with a wide variety of experience, casual work atmosphere, duties will vary."
She thought of the perpetual chaos that seemed to surround her flights, and added "Upbeat personality: must neither threaten with any kind of lawsuit nor use drug & alcohol benefits." She hesitated a while, then wrote "Prior conviction of a felony or two no problem."
Okay, that sounded more like it. Although, maybe the job description needed more detail.
"Responsibilities include:"... she thought, and then thought some more, and then some. She eventually thought it best to be as clear as possible, so there wouldn't be any surprises from either side.
"Active, proactive, reactive, interactive knowledge of piracy business practices. Organizational talent for self-directed work team, to provide strategic, ballistic, and/or malicious leadership and bicoordinate fleet-wide planning and activities, including personnel management, both corporeal and incorporeal, along with pan-solar operations and information resources. Play a key role in the aforementioned spiritual guidance; continual management of the integrated coaching system. Instigate investigations into the new and unknown means and manners of exchanging acquisitions and ultra-graphic information between coach and pupil. Actively involved in national, international, interracial, universal, introverted as well as extraordinary piracy initiatives. Requires a demonstrated understanding of pupil's willingness along with knowledge of current trends in schemes, scams and operations. Participates in region-wide planning, policy-making activities, and fleet governance. Must deny vinegar wine. Be forgiving of equivocated and perfunctory communication skills; demonstrated experience as deus ex machina with senior level experience in modern clairvoyance; with progress-organic responsibility in technical services as well as humbuggery and miserly deceiving experience; ability to grasp and assimilate chaotic information on a dime; possess a commitment to serving the needs of an information seeking young woman, even when it's that time of the month.
Excellent planning, interpersonal as well as ultra-personal transcendence, with oral, written, and digital communication skills; the ability to please greatly and work with aggressive acquiescence in a dual team environment.
Instill a sense of piracy pride and fair play; behaviorally modify disruptive behavior, willing to tackle every possible ship without excluding any race, faction, corporation or size, except in cases of possibly suicidal outcomes, teach ransoming and raise self-esteem. Provide a safe learning environment, recognize signs of potential reckless behavior, offer advice, write letters of recommendation, encourage a respect for the cultural diversity of ships and their fittings.
Technical and services assistance for all aspects related to the acquisition of ships and ship fittings and materials in all possible, sizes, formats and amounts, including budget management, with the ability to communicate on a micro/macrocosmic level while providing guidance in the use of the technologies and skills yet to be realized. Teach the use of supplies, boosters, room decorations, duct tape, repair paste, glue, paperclips, note book paper, ship scanners, fluo markers and star maps. Knowledge of daily universal currency exchange rates and trends in fitting acquisitions, skill collection development; experience with the macabre nature of the market environment."
She pondered on what she had to offer in return - health insurance surely wasn't one of them. She concluded with what seemed reasonable:
"Apart from gaining an interesting experience, salary will be based on the whimsical nature of the universe’s sense of fairness."
Hmm. Maybe she had expanded a bit too much. She deleted the superfluous and kept to the essential.
"Looking for experienced pirate who loves getting booty and wouldn't mind showing his prowess while escorting a young fresh female pilot into unexplored territories."
She pressed the "submit" button, opened a bottle of wine and leaned back with great expectations.
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- The Wandering Druid of Tranquility, Wow, that new thing is so shiny!!!
- I am Keith Nielson, EVE Blog Banter #8 - Return of the Top Gun
- Once More from the Beginning, 8th EVE Blog Banter May 2009 Edition
- A merry life and a short one, EVE Blog Banter #8: In the Year of Our Awesome
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- Helicity Boson, Bantering the blog
- Achernar, Unique adventures
- Ecliptic Rift, OOC: EVE Blog Banter 8: Standings and secondary factions
- The New Edener, EVE Blog Banter #8
- Journey to New Eden, Eve Blog Banter #8: What new mechanic should be added to Eve?
- Life, The Universe and Everything, Blog banter 8: mentorship
- EVE Guru, EBB 8: Yarr! Prepare to be boarded!
- The Ralpha Dogs, Greed Is Good, Greed Works
- Rifter Drifter, Blog Banter 8: Strategic Gunnery
- More to come...